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wait

Wait on a loading screen until the UI goes idle, up to a ceiling; returns as soon as it is idle. Prefer this over pressing back while something loads. To wait out a spinner, use assertNotVisibleWithText.

Source

  • Kind: class-backed
  • Class: xyz.block.trailblaze.toolcalls.commands.WaitForIdleSyncTrailblazeTool

Contract

  • Visible to LLM: yes (surface_to_llm: true)
  • Recordable: yes (is_recordable: true)
  • Host-only: no (requires_host: false)

Input schema

Optional parameters

  • timeToWaitInSeconds — Integer Max seconds to wait (a ceiling, not a fixed pause). Default 5.

Output

Returns: string (opaque text content)

Typed result schemas (kind: query | action, MCP structuredContent) are not yet carried by the resolved manifest — this section will gain detail when that lands.