wait¶
Settle on a loading screen: block until the UI goes quiet, up to a ceiling. This returns as soon as the UI is idle, so on an already-static screen it returns almost immediately rather than waiting the full time — it is a ceiling, not a duration. Use when you see a loading screen — prefer this over pressing the back button. If you are waiting for something specific to appear, assert on that element instead: a quiet UI does not mean the thing you expect has arrived.
Source¶
- Kind: class-backed
- Class:
xyz.block.trailblaze.toolcalls.commands.WaitForIdleSyncTrailblazeTool
Contract¶
- Visible to LLM: yes (
surface_to_llm: true) - Recordable: yes (
is_recordable: true) - Host-only: no (
requires_host: false)
Input schema¶
Optional parameters¶
timeToWaitInSeconds—IntegerCeiling on how long to settle for, in seconds — not a guaranteed duration. Default Value: 5 seconds.
Output¶
Returns: string (opaque text content)
Typed result schemas (kind: query | action, MCP structuredContent) are not yet carried by the resolved manifest — this section will gain detail when that lands.