wait¶
Wait on a loading screen until the UI goes idle, up to a ceiling; returns as soon as it is idle. Prefer this over pressing back while something loads. To wait out a spinner, use assertNotVisibleWithText.
Source¶
- Kind: class-backed
- Class:
xyz.block.trailblaze.toolcalls.commands.WaitForIdleSyncTrailblazeTool
Contract¶
- Visible to LLM: yes (
surface_to_llm: true) - Recordable: yes (
is_recordable: true) - Host-only: no (
requires_host: false)
Input schema¶
Optional parameters¶
timeToWaitInSeconds—IntegerMax seconds to wait (a ceiling, not a fixed pause). Default 5.
Output¶
Returns: string (opaque text content)
Typed result schemas (kind: query | action, MCP structuredContent) are not yet carried by the resolved manifest — this section will gain detail when that lands.